Learning all the different curves in Battlegrounds is immensely complex. While we try and include as many curves for each hero guide as we can think of, we previously didn’t have a great way to see all Battlegrounds strategies in one place. Recently Minder, a Battlegrounds community member, created a spreadsheet covering all the possible guides in Battlegrounds. It is a fantastic resource, and after some talking, Minder was happy to have us share this with all of you.
The cheat sheet remains free of Ads forever. So feel free to use, share, or recommend it to anyone you think might benefit from this as a resource. Minder, the cheat sheet creator, offers coaching for Battlegrounds and plans to create more content in the future. As a thank you for the work he put in, please give him a follow on Twitter.
The Standard curves of Battlegrounds
Made by Minder
Heros
Tribes
Three Gold
Four Gold
Five Gold
Six Gold
Seven Gold
Eight Gold
Nine Gold
Standard Curve
Any Hero when Weak
Any
Buy a Minion
Level to Tavern 2
Sell a minion, Buy 2 /// Roll 2 Times Buy one
Buy 2
Level to 3 & Buy 1
2/3 Rolls Buy 2 3 drops
Level Roll Buy
Fast Standard Curve
Any Hero when strong
Any
Buy a Minion
Level to Tavern 2
Sell a minion, Buy 2 /// Roll (up to) twice & Buy one
Buy 2
Level to Tavern 3 & Buy 1
Roll Level to Tavern 4
Standard Battlegrounds Curves. Strong & Weak start.
The Hero-curves
Three curves for C’thun
For C’thun, a powerful combination uses Jeweled Macaw with Selfless Hero (in the late game) when the Beast tribe is available. Besides that, Acolyte of C’thun and Micro Mummy are the best alternatives to starting with a Token for C’thun with any of the curves below. Curves two & three assume you don’t find a token or no tokens are available in the Battlegrounds lobby.
Beasts & Shield Tribes (Dragons, Mechs, etc.) // Possible with Any
Reroll once and/or freeze Token. Use Hero Power (HP)
Buy Token, Sell token, HP
Level to Tavern Two, HP
Reroll, Buy a Minion, HP
Level to Tavern Three, HP
Roll (up to) three times. Buy one, HP – Or – Buy two Minions, HP
Roll once, Buy two minions, HP – Or – Roll (up to) three times, buy one minion, HP
Level to Tavern Four, Buy one, HP
No Token Start with Mech Tribe
Any (alongside Mechs)
Reroll, HP
HP, Roll (up to) twice
Buy a Minion, HP
Reroll, Buy a Minion, HP
Level to Tavern two, Buy a Minion, HP
Level to Tavern Three, HP
Level to Tavern Four, HP
No Token No C’Thun
Any, without Mech.
Reroll, HP
Level to Tavern Two
Buy a Minion, HP
Buy a Minion, HP
Roll (up to) twice, Buy, HP. – Or –
(7-Gold Alt.) Buy token, Sell, Buy, HP.
(7-Gold Alt.) Level to Tavern Three, HP
Battlegrounds C’Thun Curves
Battlegrounds Kurtrus Ashfallen Curves
Kurtrus Ashfallen follows one main strategy. The interesting possibility is at the first Ten-gold turn, where it is possible to replace most of your board with stronger units in one go. For more on Kurtrus Ashfallen, take a look at Mewwy’s recent guide.
Tribes
Three gold
Four gold
Five gold
Six gold
Seven gold
Eight gold
Nine gold
Ten gold
Ten Gold Alt. (Jkirek)
Kurthus Ashfallen Curve
Any
Buy a Minion
Level to T2
Sell a minion, Buy two – Or – Reroll Twice & Buy one
Demons, Mechs. Anything with strong Tavern-Four units.
Buy a Minion
Level to T2
Reroll, HP, Buy the T3, or freeze and buy a regular Minion
Level to T3, HP, freeze
Buy 1, HP Buy 1
Roll 2, Buy 2 Minions
Level to 4
Toki (And Galakrond) Curve
The Rafaam Curve
The Rafaam Curve was one of the first adjusted curve strategies in Battlegrounds. The key to success is to find the right balance between tempo and collecting pairs. Pairs are highly important, as you can fall far behind when leveling using the Rafaam curve without finding a Triple along the way.
Hero
Required Tribe
Three gold
Four Gold
Five gold
Six gold
Seven gold
Eight gold
Rafaarm Curve
(Most) heroes with a one-cost HP.
Any
Buy a Minion
use Hero Power(HP), buy a Minion
Reroll, Buy a Minion, HP
Level to T2, buy Minion, HP
Level to T3, HP
Level to T4, HP
The Rafaam Curve
The Great Akazamzarak, or Scamzarak, finds its success through abusing its ability to generate Secrets and setting up pairs to stabilize at Tavern-Tier four.
The Great Akazamzarak
Hero
Required Tribes
Three gold
Four gold
Five Gold
Six Gold
Seven Gold
Eight Gold
Nine Gold
Scamzarak Curve
Scamzarak
Any
Buy a Minion
HP, buy a Minion
Reroll, buy a Minion, HP
Level to T2, buy Minion, HP
Buy two minions, HP
Level to T3, Buy one Minion
Level to T4, HP
The Great Akazamzarak
The Yogg-Saron Curve
To succeed with the Yogg-Saron Curve, you need a token or another economy unit in the initial few rounds. The big weakness of these units is that without a Token or discount Pirate, your curve can’t keep up.
Hero
Required Tribes
Three gold
Four gold
Five Gold
Six gold
Seven gold
Eight gold
Yogg Curve
Heroes with two-gold HP’s
Any
(optional reroll) Use HP to buy a Minion or buy economy if available.
Level to T2
HP, Buy one more
HP, Sell Token, Level to T3
Roll 2, Buy one, HP
Sell, HP, Level to T4
Yogg Curve (fast)
Heroes with two-gold HP’s
Any
(optional) reroll) Buy a Minion with HP (Tip: freeze an economy unit here if possible)
Buy econ Unit, sell one, HP
HP, Level to T2
Reroll, Buy one, HP. Or, buy two
HP, level to T3
Level to T4, HP
Yogg-Saron Curve (Two-mana ability heroes)
Captain Eudora – Three possible curves
Required Tribe
Three gold
Four gold
Five gold
Six gold
Seven gold
Eight gold
Eudora Dig on turn one
Any
Buy Token, Sell, HP
Buy Minion, HP
Level to T2. Reroll, HP
Level to T3, sell one, HP
Level to T4, sell one, HP
Eudora Rafaarm Curve
Any
Buy a minion
HP, buy a minion
Reroll, buy one minion, HP
Level to T2 Buy Minions, HP
Level to T3, HP
Level to T4, HP
Suicide Curve
Pirates / Quillboar / Mechs
Buy Token
Buy Minion, HP
Level to T2 Roll HP
Level to T3, sell one, HP
Level to T4, sell, HP
Level to T5, HP
Captain Eudora
Curves with a goal in Battlegrounds
There are many game-specific curves you can consider when playing Battlegrounds. In the situations below, strong Tier-Three (T3) units refer to Dragons and Mechs. And the Tier-four (T4) units refer to Demons, Mechs, and Quilboar. For the Jeef curve, in particular, your starting units matter. With the Jeef curve, a common start is to pick up a pair of Acolyte of C’Thun or Micro Mummies.
For the Shinese Curve, you prefer heroes that increase consistency. Examples of consistent heroes include Reno Jackson, N’Zoth, Brann Bronzebeard, and Yogg-Saron.
What hero
Tribes
Three gold
Four gold
Five gold
Six gold
Seven Gold
Eight Gold
Nine gold
The Shinese Curve
Any
Econ units. Beasts, Murloc, Pirate.
Buy a minion
Reroll, buy a minion.
Sell Token / weakest and buy two
Buy two minions
Upgrade to T2 & T3
Upgrade to T4
The Jeef Curve
Any that benefits of fast T3.
Any, Good T3 units required.
Buy a Minion
Roll Buy a Minion
Level to T2. (optional, sell token & upgrade Warband)
Level to T3
Reroll Buy two – or – Level to T4
3-on-3 (Level on eight)
Any hero if shops are bad
Any. Quilboar or strong T3 units preferred.
Buy a minion
Level to T2
Sell, Level to T3
Buy two minions
Reroll, buy two minions
Level to T4, and buy one minion.
Reroll (up to) three times & buy two.
3-on-3 (T4 on turn nine)
Any hero if shops are bad
Any. Quilboar or strong T3 units preferred.
Buy a Minion
Level to T2
Sell, Level to T3
Buy two Minions
Reroll (up to) once, buy two Minions
Reroll (up to) twice, and buy two minions
Level to T4, reroll (up to) twice and buy one.
4-on-4
Any Hero if shops are bad.
Any. Requires good T4 units.
Buy any Economy Unit
Level to T2
Sell, Level to T3
Sell, Level to T4
Reroll (up to) once, buy two minions.
Reroll (up to) twice, buy two Minions
Buy three minions – Or – reroll (up to) three times, Buy two Minions
Alternative Battlegrounds strategies
Unusual Battlegrounds strategies
You find yourself with a token triple in the first or second round of your Battlegrounds game on rare occasions. When that happens, being prepared helps you improve your chances of winning the lobby.
Learning all the different curves in Battlegrounds is immensely complex. While we try and include as many curves for each hero guide as we can think of, we previously didn’t have a great way to see all Battlegrounds strategies in one place. Recently Minder, a Battlegrounds community member, created a spreadsheet covering all the possible guides in Battlegrounds. It is a fantastic resource, and after some talking, Minder was happy to have us share this with all of you.
The cheat sheet remains free of Ads forever. So feel free to use, share, or recommend it to anyone you think might benefit from this as a resource. Minder, the cheat sheet creator, offers coaching for Battlegrounds and plans to create more content in the future. As a thank you for the work he put in, please give him a follow on Twitter.
The Standard curves of Battlegrounds
The Hero-curves
Three curves for C’thun
For C’thun, a powerful combination uses Jeweled Macaw with Selfless Hero (in the late game) when the Beast tribe is available. Besides that, Acolyte of C’thun and Micro Mummy are the best alternatives to starting with a Token for C’thun with any of the curves below. Curves two & three assume you don’t find a token or no tokens are available in the Battlegrounds lobby.
Credit to this section goes to Jkirek, from the Twitch channel Jkirek.
– Or –
Battlegrounds Kurtrus Ashfallen Curves
Kurtrus Ashfallen follows one main strategy. The interesting possibility is at the first Ten-gold turn, where it is possible to replace most of your board with stronger units in one go. For more on Kurtrus Ashfallen, take a look at Mewwy’s recent guide.
(Jkirek)
Buy one minion.
The Toki (And Galakrond) Curve
The Rafaam Curve
The Rafaam Curve was one of the first adjusted curve strategies in Battlegrounds. The key to success is to find the right balance between tempo and collecting pairs. Pairs are highly important, as you can fall far behind when leveling using the Rafaam curve without finding a Triple along the way.
The Great Akazamzarak, or Scamzarak, finds its success through abusing its ability to generate Secrets and setting up pairs to stabilize at Tavern-Tier four.
The Yogg-Saron Curve
To succeed with the Yogg-Saron Curve, you need a token or another economy unit in the initial few rounds. The big weakness of these units is that without a Token or discount Pirate, your curve can’t keep up.
(Tip: freeze an economy unit here if possible)
Captain Eudora – Three possible curves
Curves with a goal in Battlegrounds
There are many game-specific curves you can consider when playing Battlegrounds. In the situations below, strong Tier-Three (T3) units refer to Dragons and Mechs. And the Tier-four (T4) units refer to Demons, Mechs, and Quilboar. For the Jeef curve, in particular, your starting units matter. With the Jeef curve, a common start is to pick up a pair of Acolyte of C’Thun or Micro Mummies.
For the Shinese Curve, you prefer heroes that increase consistency. Examples of consistent heroes include Reno Jackson, N’Zoth, Brann Bronzebeard, and Yogg-Saron.
Unusual Battlegrounds strategies
You find yourself with a token triple in the first or second round of your Battlegrounds game on rare occasions. When that happens, being prepared helps you improve your chances of winning the lobby.
For more Battlegrounds resources, take a look at our Composition & hero tips cheat sheets.
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