There are far too many heroes in Battlegrounds for new players to understand when they first start playing the great game. So, to help them out, we decided to create this guide covering some simple starting advice for every single hero currently available in Battlegrounds.
Be sure to take a look at our most recent guide covering Captain Hooktusk next, as she is quickly becoming the best hero in Battlegrounds. Updated for the heroes of patch 22.0 as of December 8th.
A recap of the Basic vs Rafaam Curve
Before I start giving these tips, I want to quickly repeat myself and say that there are usually three types of heroes this game has when it comes to how and when they upgrade. There are standard heroes, Rafaam curve heroes, and special curve heroes. For a quick explanation of how those curves work, refer to this guide.
But to summarize, standard curve heroes are just the normal way you play the game.
Turn 1: Buy
Turn 2: Upgrade
Turn 3: Sell tier 1 minion or token, buy two. Or buy the best minion available and reroll or hero power. Or sell one minion to go to tier three. Going to tier 3 is better explained in the previously mentioned article.
In the upcoming turns, you buy minions and only upgrade when you properly do so while also buying a minion.
Rafaam curve is:
Turn 1: Buy
Turn 2: Buy, Hero power
Turn 3: Buy and/or roll once Hero power
Turn 4: Buy, Upgrade, Hero power
Turn 5: Upgrade, Hero power
Turn 6: You can be greedy and hero power while upgrading again, or you continue buying minions to replace old ones to keep yourself strong for your upcoming turns.
And then those with a special curve. I will mention it for the hero if they have a special curve. If I do, then please go to the article above to see a detailed explanation.
AF Kay
- Freeze for Sellemental, Murloc Tidehunter, Deck Swabbie, or Alleycat so you can upgrade at turn three while maintaining a strong board.
- Look out for T3 minions that either lend themselves to builds or work towards win conditions. Deflect-o-Bot, Bronze Warden, Gemsplitter, Budding Greenthumb, Soul Juggler, and Arm of the Empire are your best choices.
Al’Akir
- Have other taunt minions so you can give your hero-powered minion a better chance to attack with the divine shield.
- Cards that synergize with his hero power the best are Monstrous Macaw, Tarecgosa, Arm of the Empire, Gemsplitter, Scallywag, Greasebot, Maexxna, Murlocs with Poisonous, Deadly Spore, Cave Hydra, Foe Reaper, and Wildfire Elemental.
Alexstrasza
- Always plan to pivot into a different strategy instead of only relying on your ability. Do not focus on dragon composition. A menagerie composition can be just as viable if you don’t get a triple from your hero power.
- Try to pick up a pair of dragons before going to T5. There is a high chance that you may get a triple and get a powerful minion from T6.
Aranna Starseeker
- Previously Aranna was a hero that stayed behind to do T2 strategies with Elementals or Wrath Weaver and Rabid Saurolisk. Some of that is still possible but is much more difficult to do.
- It is recommended instead to level up normally and to use your hero power to find important cards later in the game when you have a proper win condition. For example, her hero power is great when you manage to get Cap’n Hoggarr or use elemental win conditions like Nomi or Dazzling Lightspawn.
Arch-Villain Rafaam
- Do not play too greedy on him for T5 or T6, in most meta’s. Always consider your options and health.
- If you have leftover gold from token generators, don’t be afraid to tier up and get ahead of the normal Rafaam curve.
- If your opponent is trying to grief you by not playing any minions at the beginning turns, consider leveling up instead of wasting your gold to use hero power.
Captain Eudora
- Try to get your first golden minion at T4, so you can get a T5 game plan. If you are too low, you can treasure for a T4 discovery instead. To accomplish this, follow the Rafaam curve or pursue one of Eudora’s special curves.
- Do not force the second treasure. There will be games where you just won’t be able to hero power again.
Captain Hooktusk
- Prioritize using your ability on units that assist you to find triples. That means you should focus on consistent discoveries by using it on T1 minions. Use your hero power on Murloc Tidehunter or Alleycat themselves so you can easily triple the token.
- Captain Hooktusk’s hero power often finds you good buffs or units that generate extra gold, such as Sellemental or Freeloading Gambler. Keep this in mind when you have a turn where you are unsure when to hero power.
Cariel Rome
- If you are forced to pick Cariel, the best build for her would be dragons. Whelp Smuggler synergizes particularly well with Cariel’s hero power. Mechs and anything with divine shield generally performs well too. If you can make it work, Impulsive Trickster is powerful.
- You want to go to T4 and T5 as soon as possible, as that is the best chance of finding a way out. Consider doing the Toki curve to get the best out of your hero power.
Chenvaala
- You don’t have to go Elementals when you play Chenvaala. Elementals help make you upgrade faster, but it is always best to play what Bob gives you and do not force strategies.
- If you are lucky to get your elementals early on, you can still pivot to other compositions that you find at the upper tiers.
C’Thun
- C’thuns main strategy is to utilize the button every turn. Then, secondary you want to prioritize managing your gold, and invest in one or more Selfless Hero(es) at your earliest option.
- Do not be afraid to sell minions that got buffed early on in the game if a better option presents itself.
- You will not get far with just using your hero power; try to find other ways to scale, such as Brann Bronzebeard or Lightfang Enforcer, to go alongside it.
Dancin’ Deryl
- Consider staying at tier three in games you aren’t strong. Doing so may be more consistent than staying at tier four.
- Be careful upgrading to tier six as it makes your dances more difficult.
- Staying behind at T1 and dancing on cards such as Pupbot and Impulsive Trickster can be quite powerful.
Deathwing
- Your hero power is mutual so try not to invest too much in minions with low health that cannot destroy two of your opponent’s minions.
- Similarly, prioritize minions with two “lives” early in the game. Reborn, Scallywag, and Divine Shield all shine for Deathwing in the first rounds of a match.
- Don’t try to think too much about getting all of your deathrattles to spawn. Do what’s optimal to beat your opponent.
Death Speaker Blackthorn
- Your hero power allows you to safely level up when upgrading. Do not be afraid to upgrade early if necessary.
- While going Quilboars is ideal, you can use the strength of your hero power to go towards other builds such as Mechs.
Dinotamer Brann
- The most important tribe Dinotamer Brann wants are Murlocs. As the Murloc Tribe provides two strong battlecries for the early game. Dragons and Mechs make it harder for your hero power to go off as they got no Tier-1 battlecries.
- Consider doing the Shinese/warrior curve when playing Dinotamer Brann. It will provide you with ways to find plenty of Battlecries to get your hero power off.
- Brann Bronzebeard does not need to be your win condition, however, he can be a powerful tool to find others. Combine his ability with Murloc Tidecaller and Alleycat to create triples off their token spawning Battlecries.
Edwin VanCleef
- Sometimes you just will have turns where you do not buy a lot of minions. Do not force purchases on him. Just think of your hero power as a nice bonus.
- Warrior curve helps you build up on the way to the later stages of the game.
- Focus on using your hero power on Divine Shields and Cleaves.
Elise Starseeker
- Elise Starseeker is one of the safer heroes to upgrade in the upper tiers. Don’t be afraid to level aggressively. Since the last change to Elise Starseeker, the strategy is less overwhelming, but the game plan remains the same.
- You do not need to use your maps immediately when there are other options from Bob’s Tavern.
Forest Warden Omu
- Do not immediately purchase triples early on, you can upgrade faster than other heroes and discover better minions to build your win condition.
- You should expect to be at tier four and five before everyone else. However, to achieve this, you shouldn’t recklessly upgrade, maintain your board, and transition consistently to the late game.
Fungalmancer Flurgl
- T4 has very little benefit besides Primalfin Lookout. Consider staying behind at T3 until you find a triple. Afterward, upgrade to T4 and discover a T5 minion to find a win condition like Brann Bronzebeard or SI:Sefin.
- Making triples at T5 has little benefit except for Seafood Slinger. Once you have SI:Sefin, you really do not need to go to upgrade your tavern to T5, as that only dilutes your available minion pool.
- At the end game, get Selfless Hero to round out your build.
Galakrond
- Do not be greedy with Galakrond’s ability. If they provide you with a powerful T4 unit that can scale that may be good enough to secure a good spot going into the midgame.
- When choosing which minions to buy early on, consider ones that will help out with the minions you are looking to find with your hero power. For example, buying Acolyte of C’Thun over Murloc Tidehunter because you plan to get an Avenge card.
- For more on Galakrond, be sure to read our dedicated guide.
George the Fallen
- Do not be afraid of selling minions that you hero-powered.
- It’s worth considering picking up a Selfless Hero to combat against an Unstable Ghoul before you need it, as it may save you from disaster.
- Focus on getting Gemsplitter and Greasebot, as these minions do wonders for your Warband.
Greybough
- Khadgar gives an extra boost to your hero power as he clones the first minion with the buff, which makes your hero power give it an extra +1/+2.
- Greybough is one of the best heroes to synergize with Avenge. Learning how to transition from your early power and built-in taunts with cards like Westwitch Nestmatron, Impatient Doomsayer, and Dazzling Lightspawn is vital to success.
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Guff Runetotem
- Guff has a special curve similar to Toki’s. To make the best use out of his hero power, level up to T3 at turn four, so you can quickly gain access to a T3 minion.
- Optimize your minion choices by focusing on extra useful minions with extra stats such as any mechs (due to easy access to Divine Shield), any minion with cleaves, and Impulsive Trickster
- Do not be afraid to throw away minions you buffed for better late-game minions.
Illidan Stormrage
- Illidan Stormrage’s two best builds are Monstrous Macaw builds with Beasts or Selfless Hero or the Scallywag Eliza composition.
- Think carefully about your positioning when dealing with cleaves or divine shields.
Infinite Toki
- You do not have to buy every minion you see from her hero power. Focus on finding your win condition and go from there.
- Sometimes you do not even want to use your hero power because you only want minions from the current tier.
- Toki is one of the few heroes using what is known as “Toki’s Curve”, which you can learn more about in the Battlegrounds Curve Cheatsheet.
Jandice Barov
- Jandice Barov thrives when you follow the correct curve and the right available tribes. The two most important minions are Murloc Tidehunter and Alleycat, which you can utilize to guarantee triples whenever you want. If you do not find these in the first turn, consider staying behind at T1 until you do.
- When you get triples from Murloc Tidehunter and Alleycat, try to discover units at T4 and T5. Only if you are in a bad situation you should pursue a T3 Discover, in situations where you lost too much health and need immediate tempo to avoid death.
- In games where you might not find an early token minion, aim for AoE buff minions such as Metaltooth Leaper, Menagerie Jug, Strongshell Scavenger, and King Bagurgle.
Kael’Thas Sunstrider
- Pay attention to when you get your next buff, and order your purchases accordingly.
- Understand that this hero is very midrange-oriented. There will be a time where your hero power just doesn’t matter enough, so seize your chance while you are strong.
King Mukla
- Following the Rafaam Curve with King Mukla is often a great choice. However, it is beneficial not to use all your Bananas in the early rounds since you won’t hold most of the minions until later in the game. I like using my Bananas on minions like Mechs or other units with Divine Shields to get additional strength from the increase in attack the bananas grant. In the early game, the best choices are Pupbot, Micro Mummy, Impulsive Trickster, and Evolving Chromawing.
- Do not be afraid to sell minions that you needed to buff early in the game; it’s a small loss that you can afford.
Kurtrus Ashfallen
- If you find a bunch of minions in a shop that you want to give your hero power buff to, consider staying at that shop and buying all of them rather than upgrading or rerolling.
- Keep a good idea of how much gold you will have next turn for the last step “Close the Portal”. Buying five minions in one turn is difficult, but if you keep in mind your gold then it will be easy to make work.
- His hero power also affects tokens and deathrattle spawns. Cards such as Replicating Menace and Ghastcoiler become extra effective on him.
- For more of Kurtrus Ashfallen, be sure to read our complete guide on the hero.
Lich Baz’hial
- When you are at six or less Health in the late game, just use your ability, you will die any time you lose the round anyways. Just make sure your health is above two. I would suggest to keep using your hero power until you are around twenty Health. You want to make sure you do can survive one damage capped loss.
- The best unit Lich Baz’hial can find is Kathra’natir, as the unit removes the downside of your ability by stopping your hero from taking damage during your turn.
Lord Barov
- To maximize your chances of Lord Barov you need to learn a lot about Battlegrounds, and most of its heroes. You need to know when they are strong, when they are weak, and how they match up against other players in your lobby. That is immensely difficult for new players, and as such you should avoid the hero when you are newer to Battlegrounds.
- Give it some time before you choose who the winner will be. They might triple at the last twenty seconds, either due to having a difficult round, or when they try and hide the fact they just became much stronger, reducing the time for opponents to react.
- You are going to use the Rafaam curve on Lord Barov unless you win your first bet. Upgrade aggressively but buy minions on the way, don’t be greedy with your coins. Use your coins to hero power and fit your curve when you upgrade.
- For more on Lord Barov, be sure to read our dedicated guide.
Lord Jaraxxus
- It is okay not to have any Wrath Weavers as Lord Jaraxxus. Focus on making your demons as strong as they can be, and play from there. Since Jaraxxus has no other effect besides on Demons, it’s one of a few heroes that focus on one specific strategy, since the alternative of playing without an ability is even worse.
- Be sure to hero power every turn with the Rafaam curve, when you manage to find demons.
- Focus on Impulsive Trickster and using that card’s strength for builds focusing on it’s deathrattle.
Malygos
- One of the most difficult aspects of Malygos is knowing when to hero power your board or Bob’s board instead.
- One of the best uses of Malygos’ ability is in the early game when you can transform tokens into other tier-one minions on your own board.
- Hero power for minions you are actually looking for, not simply minions of the highest tier. Often finding pairs or triples grants you a larger advantage than simply picking up stats.
Maiev Shadowsong
- Until the mid-to-late game, you should maximize your ability every turn with her by utilizing the Rafaam curve.
- Think ahead of when you will get that dormant minion for a triple. Do you want it at the turn where you can triple for a T4, a T5, or even a T6?
- Later on in the game, use your hero power more for potential future builds or triples instead of doing it for the sake of doing it. If you really can’t spare the gold to use your hero power, then do not do it.
- For more aout Maiev, be sure to read our dedicated guide.
Master Nguyen
- Always think twice about which hero power you choose. What is the best hero power to help you in your situation right now?
- Do not be greedy with hero powers if it ruins your tempo. For example, on the first turn, with Great Akazamzarak’s hero power, do not waste your first purchase by trying to get Ice Block. It’s not worth it.
- Even if you get a bad hero power, like Guff Runetotem or Queen Wagtoggle, do not feel discouraged.
Millhouse Manastorm
- Recycling Wraith, Brann Bronzebeard, Kalecgos, and Cap’n Hoggarr are his most sought out cards.
- With Millhouse Manastorm, avoid playing builds where you need specific minions.
- There is no reason not to buy Sellemental, Tavern Tempest, or Murazond. Always do it just in case you find a Majordomo Executus or a good random minion from the latter two. As well, Freeloading Gambler is always a must-buy since she gives you extra gold when you sell her.
- Single targeted battlecries are better on Millhouse due to their reduced effective cost allowing you to buy many throughout each turn.
Millificient Manastorm
- Mechs are the best type of units you could take. However, be prepared to switch to different game plans if you can’t find Deflect-o-Bot to be your win condition. Your hero power gives you a decent power advantage over other players if you can get mechs. Take advantage of this.
- You often don’t need to upgrade past tier four, and even sometimes can stay around tier three. Your goal is to find Deflect-o-Bot and do the typical mech build. If you need to stay behind at tier three to look for him, do it, but do not spend too much time there because tier four has important minions too.
- Quilboars are a great complimentary tribe for her due to Gemsplitter.
Mr. Bigglesworth
- Focus on midrange builds where you can last long in the lobby.
- Do not be afraid to play only for tempo and for safe plays. Your endgame composition and builds will come from your hero power.
Mutanus, the Devourer
- Whenever you sell a minion, think about using your hero power instead.
Nozdormu
- Do not reroll on turn one for a token generator when Bob offers you a strong tier-one minion. It’s not worth the chance of getting worse minions and losing the next two combat phases.
- Refreshing Anomaly does not stack with his hero power, so be careful not to play one at the end of your recruitment phase.
N’Zoth
- It is okay to sell the Fish if it does not benefit your build.
- Place your fish in a proper position where you can get the most effective use out of it, even if that isn’t where it gets the most deathrattles. If you have a Spawn of N’Zoth, maybe it is best to treat it as a second Spawn of N’Zoth and positioning it to attack early instead of later.
Overlord Saurfang
- Don’t be stingy on his hero power. If you got a minion you want to buy and will stay on your Warband for a while, just use your hero power to make it stronger. Remember, buying a minion with your hero power is effectively four gold, so be careful.
- Your minions often become a glass cannon if you are just relying on your hero power for stats. Be sure to invest in a Selfless Hero to allow them to attack more than once.
Patches the Pirate
- The key to success for Patches the Pirate is to understand how you can use his hero power to work with your curve. Planning out your turns to buy enough pirates can make the difference between winning or losing your next round.
- Your plan is not to make your hero power free but to use his hero power as effectively as possible. In some cases, that means purchasing a one or two gold Pirate with your gold to fill out your Warband or to look for pairs and triples.
Patchwerk
- Patchwerk’s main strength comes from the extra ability to take risk through the additional health to which you have access. Take advantage of that extra health by playing slightly more greedy with your upgrades and pivots.
- Patchwerk has good synergy with Demons since he has enough health to take Wrath Weaver’s damage and makes Annihilan Battlemaster get bigger stats.
Pyramad
- With Arm of the Empire in the game, you can use hero power more freely now since there’s a way to scale with every minion.
- Follow the Rafaam curve with Pyramad to get an early powerful Warband of high health minions. If possible, focus on minions that can find a cheap way to scale, such as Micro Machine, Evolving Chromawing, Wrath Weaver, Rabid Saurolisk, or Taunts. Be sure to find an Arm of the Empire if you choose to go with the taunts. Micro Machine is still his most preferred minion choice.
- Pyramad is strong in the early levels. Use that advantage to be healthy in the mid-game and transition into a composition that scales.
Queen Wagtoggle
- Queen Wagtoggle performs best through the Rafaam curve. Try to get minions that do well with the extra stats such as Pupbot and Impulsive Trickster in the first rounds of a match.
- Once you have all of your minions big and strong, try to find a Selfless Hero to make your trades better.
Ragnaros the Firelord
- Ragnaros the Firelord really only cares about one thing. Get your ability online as soon as possible, regardless of the cost. If that means not raising your Tavern level along with the rest of the lobby, but you can guarantee winning the following round, go for that. The ability pays off enough in the mid game to make up for a lot of your disadvantages.
- Eventually, your hero power will not be enough scaling to win you the game. Try and find other tools to synergize or otherways help your Warband scale. Cards like Selfless Hero, Lightfang Enforcer, or other win conditions are great options to improve Ragnaros’ Warband at most points of the game.
Rakanishu
- You do not need to go to tier five or six to be effective, do not be greedy with his hero power. Spending two gold for additional stats is worthwhile on occasion as early as tavern tier three.
- Manage your gold properly, so you have enough gold to hero power every turn you want to.
Reno Jackson
- In situations when you are nowhere near a triple, consider hero-powering a mid-range minion such as Majordomo Executus or Soul Juggler. You can pivot later or at least make it to the top four.
- Consider doing the Warrior curve to find easy ways to get Tavern-Tier 4 or 5 discoveries. These will be your ideal targets to hero power. Tavern-Tier 6 are ideal too but are more difficult to do.
Shudderwock
- Shudderwock’s primary goal is to create triples with the Murlocs and Beasts tokens. Stay behind at T1 to find Murloc Tidehunter and Alleycat if need be.
- When you find them, you will take some damage but being able to find higher tier minions early on makes you incredibly powerful.
- Use one hero power at turn three. Your second one should come at a time where you have flexible gold or when you sell off minions from your first set of triples.
Silas Darkmoon
- Try to get as many tickets to proc as much as possible in the early phase.
- When you buy your third ticket at a tavern-tier upgrade turn, please be sure to upgrade first before you buy your ticket.
- Consider upgrading to T3 at turn three if your choices are bad at turn two. You may be lucky to find a strong T3 minion through your hero power at turn four.
Sindragosa
- Now, with the new change to Sindergosa’s hero power, use her single targeted hero power for cards you do not need right now but would like to see in your next turn.
- You really only use Sindergosa’s hero power early on in a battlegrounds game. As such, take advantage of your early wins in the beginning rounds.
- Think hard on your freezes later on in the game. Is your freeze worth it, or would it be better to seek out another minion instead?
Sir Finley Mrrgglton
- Consider what Bob offers to you at turn one before you choose your hero power.
- Read the other hero tips, as you’ll effectively play as those characters during your match.
Skycap’n Kragg
- Do not be afraid to use his hero power when it is around 6-8 gold. You do not need his full hero power to be effective.
- Skipping tier four and jumping straight to tier five is a strategy I only recommend if you have triples ready to be made.
Sneed
- In a meta where players like to stay behind at T1, consider doing the same so that you have an easy time stealing their cards. If you buy the same cards as they do, you will have an easier time finding a triple.
- Late game, don’t waste your gold using your hero power if your opponent’s build is far different from yours.
Tamsin
- In the early game, focus on cards with deathrattles. Kaboom Bot, Selfless Hero, Spawn of N’zoth are definitely your best choices.
- Keep in mind, Tamsin’s hero power helps with activating Avenge abilities.
- Late game, builds that focus on deathrattles such as OmegaBuster and Goldrinn, White Wolf are ideal to synergize with your hero power.
Tess Greymane
- Do not force your opponent’s build if you already have one established.
- Do not use your hero power in the early stages of the game, as it is rarely worthwhile.
- Like Mr. Bigglesworth and Ragnaros, play tempo early on before you can find a build that you can steal from your opponent.
The Curator
- Do not be afraid to sell your Amalgam if it doesn’t fit your build anymore.
- I only really recommend playing this hero when there are Murlocs and Mechs available, so you can make your Amalgadon have poison and divine shield.
The Great Akazamzarak
- If you already failed to get multiple competitive spirits, stop doing the Rafaam Curve and just use your gold efficiently. Besides Ice Block, the other secrets are useful, but the wasted gold will hurt you in the long run.
- If you feel like you’re going to die the next round but have Ice Block, use that turn to play greedily. Upgrade, buy pairs and don’t waste your gold on using hero power.
The Lich King
- Try not to hero power minions with deathrattles that could flood your whole board. You may not even get the Reborn to go off.
- Think carefully about what you want to hero power early in the game between minions such as Spawn of N’Zoth, Kaboom Bot, Harvest Golem, and Imprisoner. It may not be obvious at first.
- Your hero power is one of the best tempo powers in the game, use that to your advantage by aggressively leveling if necessary.
The Rat King
- Do not buy tribed minions that your hero power is on if it goes against your established game plan.
- If you are lucky to get multiple minions buffed minions from your hero power, use your early game strength to find a proper late-game strategy rather than relying on your hero power.
Tickatus
- Refer to my old Darkmoon Treasures article for the best options in the early game.
- Be careful about choosing to change your hero power. If you think the game will go to Turn 16, then you may regret it.
Trade Prince Gallywix
- Keep a good gold count on what you will have next turn. Use this information to plan ahead on what to do in your future turns.
- This takes a lot of practice, but think fast and carefully once you have a win condition to keep your hero power going. Make small decisions first such as buying cards you know you want, then take the time to make big decisions last.
- Cap’n Hoggarr, Recycling Wraith, and Brann Bronzebeard are the best cards for Gallywix.
- For more, be sure to read our full guide to Trade Prince Gallywix.
Vol’Jin
- You can swap any two minions, that includes Bob’s board. If you have a Bronze Warden on your board, you can swap it with a Savannah Highmane’s stats to make it stronger. If you have leftover gold and are just rerolling, you can swap your weakest minions with one of the stronger minions on Bob’s board that you do not plan on buying.
- Another trick you can do is making one minion incredibly strong such as Wrath Weaver or Bristleback Brute, and swapping it onto a minion with Cleave or Divine Shield.
- It’s a minor trick, but you can swap stats with minions from aura buffs. For example, if you have a Freedealing Gambler and a Southsea Captain, they should have 4/4 and 3/3 in stats, respectively. If you swap them, they will be 4/4 and 4/4.
- This is a slight exploit that may get deleted, but there is a trick with Necrolyte. Swap stats with one minion with Blood Gems and another minion. Then you use Necrolyte to bring all of the Blood Gems from the first minion you swapped into that same minion (or, if you want, another minion).
This way, you double the Blood Gem stats:
Step 1. Pile Blood Gems on a minion (For example, 10 Blood Gems)
Step 2. Swap their stats with another minion with Hero Power.
Step 3. Play Necrolyte, use her with the minion adjacent to that minion with Blood Gem.
For more about Vol’Jin, be sure to read our detailed guide.
Xyrella
- Prioritize cards that are already 2/2 or have utility and do not need stats. Cards such as Spawn of N’Zoth, Sellemental, Brann Bronzebeard, Kaboom Bot, Lightfang Enforcer, Acolyte of C’Thun, Tavern Tempest, Primalfin Lookout, Freedealing Gambler, and Murozand.
- She can follow the same curve as Yogg-Saron, but it may not be as effective since minion will not be as strong, however, it is a good option if you find yourself with potential triples from Sellemental. Warrior curve and Jeef curve work real well with her as well.
- For more on Xyrella, be sure to read our complete guide.
Yogg-Saron, Hope’s End
- If you keep using your hero power, you should not lose to most opponents until turn eight. Take advantage of that.
- It is best to Hero power when there are three or more minions you want to purchase.
- Focus on pairs rather than blind hero powers.
Ysera
- Your game plan is to get Tarecgosa and Prized-Promo Drake. On the way, get tempo cards like Bronze Warden, Prestor’s Pyrospawn and Darkonid Enforcer so you can be strong enough to get the Prized-Promo Drake scaling rolling. Don’t forget to do Jeef curve or 3 on 3 to get to the higher tiers faster.
- Do not focus on triples besides the above two mentioned. You do not need Razorgore or Kalecgos. Nadina the Red is important, but should not be found until you got your foundation going.
Y’Shaarj
- Y’Shaarj is not like Old two-cost Elise Starseeker or Forest Warden Omu. While Y’Shaarj can do similar curves, it won’t be as powerful. But one thing he can do is replace your weakest minion with possibly a better one, so do that often.
- In the late game, do not force using your hero power. It may be a waste of gold if you already have an established Warband.
- For more Ysera tips and advice, be sure to read our recent guide.
Zephrys, the Great
- Hero power for tempo when you are losing and need the boost, then triple for a tier four. If not, then save for a tier five. Do not always try to get that tier six triple.
- Do not be greedy with your hero power choices. If you need to triple now for that win, then do it. Do not save it for a golden Brann or golden Kalegos.
- Pay attention to your pairs. Your hero power is random, so it might triple two minions you do not want to triple instead of another pair you may have. For example, you have two Imprisoners and two Soul Jugglers. To guarantee you triple the Jugglers, sell one Imprisoner.
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There are far too many heroes in Battlegrounds for new players to understand when they first start playing the great game. So, to help them out, we decided to create this guide covering some simple starting advice for every single hero currently available in Battlegrounds.
Be sure to take a look at our most recent guide covering Captain Hooktusk next, as she is quickly becoming the best hero in Battlegrounds. Updated for the heroes of patch 22.0 as of December 8th.
A recap of the Basic vs Rafaam Curve
Before I start giving these tips, I want to quickly repeat myself and say that there are usually three types of heroes this game has when it comes to how and when they upgrade. There are standard heroes, Rafaam curve heroes, and special curve heroes. For a quick explanation of how those curves work, refer to this guide.
But to summarize, standard curve heroes are just the normal way you play the game.
Turn 1: Buy
Turn 2: Upgrade
Turn 3: Sell tier 1 minion or token, buy two. Or buy the best minion available and reroll or hero power. Or sell one minion to go to tier three. Going to tier 3 is better explained in the previously mentioned article.
In the upcoming turns, you buy minions and only upgrade when you properly do so while also buying a minion.
Rafaam curve is:
Turn 1: Buy
Turn 2: Buy, Hero power
Turn 3: Buy and/or roll once Hero power
Turn 4: Buy, Upgrade, Hero power
Turn 5: Upgrade, Hero power
Turn 6: You can be greedy and hero power while upgrading again, or you continue buying minions to replace old ones to keep yourself strong for your upcoming turns.
And then those with a special curve. I will mention it for the hero if they have a special curve. If I do, then please go to the article above to see a detailed explanation.
AF Kay
Al’Akir
Alexstrasza
Aranna Starseeker
Arch-Villain Rafaam
Captain Eudora
Captain Hooktusk
Cariel Rome
Chenvaala
C’Thun
Dancin’ Deryl
Deathwing
Death Speaker Blackthorn
Dinotamer Brann
Edwin VanCleef
Elise Starseeker
Forest Warden Omu
Fungalmancer Flurgl
Galakrond
George the Fallen
Greybough
Guff Runetotem
Illidan Stormrage
Infinite Toki
Jandice Barov
Kael’Thas Sunstrider
King Mukla
Kurtrus Ashfallen
Lich Baz’hial
Lord Barov
Lord Jaraxxus
Malygos
Maiev Shadowsong
Master Nguyen
Millhouse Manastorm
Millificient Manastorm
Mr. Bigglesworth
Mutanus, the Devourer
Nozdormu
N’Zoth
Overlord Saurfang
Patches the Pirate
Patchwerk
Pyramad
Queen Wagtoggle
Ragnaros the Firelord
Rakanishu
Reno Jackson
Shudderwock
Silas Darkmoon
Sindragosa
Sir Finley Mrrgglton
Skycap’n Kragg
Sneed
Tamsin
Tess Greymane
The Curator
The Great Akazamzarak
The Lich King
The Rat King
Tickatus
Trade Prince Gallywix
Vol’Jin
This way, you double the Blood Gem stats:
Step 1. Pile Blood Gems on a minion (For example, 10 Blood Gems)
Step 2. Swap their stats with another minion with Hero Power.
Step 3. Play Necrolyte, use her with the minion adjacent to that minion with Blood Gem.
For more about Vol’Jin, be sure to read our detailed guide.
Xyrella
Yogg-Saron, Hope’s End
Ysera
Y’Shaarj
Zephrys, the Great
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