A common problem that struggling players have is figuring out for what cards they should be looking. One of my tips on how to improve in Battlegrounds is knowing what minions you should be searching for so you know how to spend your gold. But before you can do that, you have to know the optimal builds that can win you the game. Here are the optimal end game builds as of Battlegrounds patch 20.2.2. The article you are reading now is part of our Compositions series for Battlegrounds. Find our guides to all other compositions here.
As with many tribes within Battlegrounds, you can take the Murloc tribe in two distinct directions. The first build focuses on growing your Murlocs as large as possible by utilizing Brann Bronzebeard and the various battlecry Murlocs. The second build focuses more on Poison and its synergy with Divine Shield.
When to build Brann Battlecry Murlocs in Battlegrounds
There are two key tools for the Brann Battlecry Murloc composition in Battlegrounds. The two minions are Brann Bronzebeard and Primalfin Lookout. The synergy between these two tools allows you to quickly pivot and build one of the best scaling Warbands in Battlegrounds. The most common path to playing Murlocs is to pivot your Warband after finding a mid-game Brann Bronzebeard. Find some initial murlocs before making the switch, so all your Battlecries are active and start your path to victory.
A common mistake I see when people play Murlocs is that they don’t switch away from the composition, even if their triples give them other stronger options. Try and be objective when you get to discover your tier-six minions later in the game, and see if there is a stronger board you can create if you need to.
The strengths and weaknesses of Murlocs
The strength of both Murloc compositions comes from how simple the switch is, the moment you find a Brann Bronzebeard alongside a Primalfin Lookout. The ease of execution, combined with the easy access to Poison, allows you to take out Warbands with a large amount of Health like Elemental builds or Kalegos dragons without Nadina. Another point worth noting is that you can remain at tavern four if you triple into a Brann Bronzebeard early on, since most cards you need are in tier four and below. The benefit of that is that you won’t need to spend a turn raising your tavern, allowing you to be stronger a turn earlier.
However, these strengths, as usual, come with some downsides. Our mid-game is quite weak compared to other compositions, as we need some time to get enough poison on our minions and scale health through our Brann Bronzebeard. Another weakness is how tough it can be to find a Brann Bronzebeard in your game due to how many different minions are available at Tavern five nowadays. And last, we need to find the heavily contested Selfless Hero’s for our final fights of the lobby to compete with other compositions that have divine shielded minions, which isn’t always an option.
Understanding the units of Brann Battlecry Murlocs
The two cards mentioned before, Brann Bronzebeard and Primalfin Lookout, stand out above any other in importance. Each Primalfin Lookout is a free way to scale your minion or even to discover minions from outside of the natural minion pool. It commonly allows you to find triples that you otherwise wouldn’t have found, giving you more chances to find Amalgadons or additional Brann Bronzebeards.
There are many more cards for which you should always be on the lookout. These cards include King Bagurgle, Toxfin, Selfless Hero, and Baron Rivendare. Also, cards like Murloc Warleader, Old-Murk Eye, Coldlight Seer, Felfin Navigator, or a weak Amalgadon are fantastic minions to fill out your Warband at the end of each turn. Don’t be afraid of selling murlocs with a small number of buffs to increase your board’s strength further when given the opportunity.
Starting out the Brann Battlecry Murloc Build:
Old Murk-Eye | Felfin Navigator | Coldlight Seer | Murloc Warleader | Any of the Murlocs x 2
The common late-game Murloc build:
King Bagurgle | Any of the Murlocs X5 | Brann Bronzebeard
The theoretical ideal final round Murloc build:
(golden) Selfless Hero | King Bagurgle | Any of the Murlocs (high stats or Poison)| Amalgadon | Baron Rivendare
When to build Divine Shield Poison Murlocs instead?
Divine Shield Poison Murlocs is more of a desperation build when you are too far into Murlocs but cannot find Brann Bronzebeard in time. Usually, after the third failed triple into Brann Bronzebeard, I start picking up every Selfless Hero I can find. Use Deadly Spore or Maexxna to replace any non-Murlocs. Another minion I include from time to time is Golden Grubber when I have multiple Golden cards in my Warband.
I suggest sticking with this composition when you can keep finding buffs, and switching to another build would be difficult. Divine Shield Poison Murlocs is a legitimate build, but you have to understand the decision points of sticking with murlocs or switch up gameplans, something which comes with experience.
One of the advantages of Divine Shield Poison Murlocs is that you can still build the composition if you don’t find yourself a Brann Bronzebead, but you do find yourself committed to several strong Murlocs. With poison being easy to access, you maintain the strength of Murlocs against minions with high health, like the Elemental Warbands.
However, unlike the Brann Murloc Warband, you are at a much higher risk against counter-minions like Unstable Ghoul and Zapp Slywick. In addition, you don’t do as well against other compositions that rely on Divine Shields since you don’t have much health to tank additional attacks on your minions.
Understanding the Units of Divine Shield Poison Murlocs.
Unlike the other Murloc build, Divine Shield Poison Murlocs relies much more on finding Selfless Hero’s, Toxfins, and Baron Rivendare. There are some ways to increase your Warband’s strength by finding minions like King Bagurgle and Amalgadon, but they aren’t required to consistently reach the top four spots.
My preferred Warband fillers for this composition are Deadly Spore, Maexxna, Goldgrubber, and Monstrous Macaw (if Selfless Hero is your only Deathrattle Minion).
Starting your Divine Shield Poison team:
Murlocs with Poison (or alternative poison minions) | Selfless Hero
The common Divine Shield Poison late-game Warband:
Selfless Hero | Poisoned Murlocs | Baron Rivendare
The ideal Warband for the poisoned Murlocs:
Golden Selfless Hero with Taunt | Poisoned Murlocs x5 | Baron Rivendare