A common problem that struggling players have is figuring out for what cards they should be looking. One of my tips on how to improve in Battlegrounds is knowing what minions you should be searching for so you know how to spend your gold. But before you can do that, you have to know the optimal builds that can win you the game. Here are the optimal end game builds as of Battlegrounds patch 22.0. The article you are reading now is part of our Compositions series for Battlegrounds. Find our guides to all other compositions here.
Menagerie in Battlegrounds is a unique archetype as it covers basically every build with more than one minion type. There are various ways to build it while simultaneously utilizing the same few tools in different combinations. The outline below will be broad, but it should help you understand how to utilize and play the Menagerie Warband whenever you find yourself with one.
The other off-tribe Warbands we cover in this guide include Poison, Divine Shields, and the Taunt build.
Note: Amalgadon is the best minion in the game because it can scale high, get divine shield, and poison. But do be careful with it’s battlecry, if you fail, it can set you back really hard. It’s only consistent if Mechs and Murlocs are in the lobby.
The most common situation I pursue a Menagerie Build is when I find a Brann Bronzebeard or Lightfang Enforcer in Bob’s Tavern or as discover from a tavern-four triple up. However, it’s important not to always play for Menagerie whenever either of these pops up—your Warband’s tribes matter. If you, for example, have a board of murlocs, it may make more sense to follow a different path instead. Another great minion to combine or play alone in a Menagerie team is Mythrax the Unraveler. However, to play Mythrax Menagerie without the other two, you need minions of different tribes that are very strong on their own.
The importance of the available tribes for Menagerie
The available tribes in Battlegrounds matter a lot for the strength of your Menagerie Warband. For example, Pirates and Demons don’t scale well with your Menagerie Warband due to their lack of a specific effect like Poison, Cleave, or Divine Shield. On the other hand, The Mechs Tribe stands out as one of the strongest since it has access to both Cleave and Divine Shield.
However, if you find yourself with the Lightfang Enforcer build, you can’t be too picky about which tribes you pick up. Sometimes finding additional tribes matters more than which units of the tribe they are since Lightfang Enforcer doesn’t save up buffs from tribes you don’t have.
One of the most difficult aspects of learning to maximize Menagerie is balancing the available minions now and the ones you want in an ideal world. For example, a Cave Hydra is insane in a menagerie Warband, but if it takes you four more turns to find one, is it better than scaling your Kindly Grandmother now? That balance is a constant struggle and something that gets easier the more you try it, but there isn’t a definitive answer for it just yet.
The strengths and weaknesses of Menagerie
One strength of the Menagerie Warband is its ability to scale faster and more consistently than almost any single tribe in Battlegrounds. Another is its flexibility since you can include almost any minion in your Warband to make it work. The final benefit you shouldn’t forget is just how well Amalgadon functions in a Menagerie composition. Finding one or more Amalgadon’s significantly improves your chances of winning your lobby, as it gets benefits from every single buffing effect.
However, there are also downsides. A major one is that the tavern five minion pool is incredibly diluted currently. The diluting makes it much tougher to consistently find the composition dictators, Brann Bronzebeard, Lightfang Enforcer, and Mythrax the Unraveler to get started with your Menagerie team. However, one solution is to find Faceless Taverngoers since it allows you to triple your scaling enablers much more often.
Another weakness of Menagerie is that you lose the benefit of Taunt since you have to Taunt all your minions with Defender of Argus to maximize the benefit of Strongshell Scavenger. The main danger of not utilizing Taunt to your advantage is that Cleave attacks are much more dangerous for your Warband.
How should I assemble my Menagerie Warband?
Starting your Menagerie Warband: Pick 2 out of the three between Brann Bronzebeard, Mythrax the Unraveler, and Lightfang Enforcer. If you choose Brann, keep one space empty for battlecries. Then get four or five different tribe minions.
A common late-game build for a Menagerie Warband:
Amalgadon | Brann Bronzebeard | four different tribe minions with all of them taunted OR Amalgadon | Mythrax the Unraveler | Brann Bronzebeard or Lightfang Enforcer | three or four different tribe minions
What does the ideal Menagerie Team look like?
Amalgadon | Amalgadon | Foe Reaper or Cave Hydra | Bronze Warden or Crackling Cyclone | Any other tribe minion | Brann Bronzebeard or Lightfang Enforcer.
When should you commit to a Poison Warband?
The most common situation where you end up with a “poison” Warband is in situations where you lack the ability to fight against your opponent’s big stat board. Your best chance to fight against them is by bringing in SI:Sefin, Maexxna, and Deadly Spore to dismantle their composition. In most situations, you may lose 1-on-1 to their minions, but with the power of Selfless Hero and Reanimating Rattler, poison is as strong as ever. When you have a Maexxna with Reborn, playing a Khadgar creates that 1 on 1 situation more into your favor by creating extra copies.
While Poison is certainly a less conventional Warband, it’s surprisingly strong if you pivot to it in the right situations. Many of the strongest compositions in Battlegrounds like Dragons, Elementals, Demons, Murlocs, Pirates, and the Bird Beast composition rely on pure stats to succeed, against which we do particularly well.
However, that strength comes at the cost of losing to a lot of different units and effects. For example, Unstable Ghoul disrupts most of our game plan, reducing our chances of winning drastically. Another example is the effect of Cleave. Cleave often takes out multiple of our units in one attack, causing you to lose the round.
Starting your Poison Warband: Selfless Hero | SI:Sefin | SI:Sefin | Maexxna | Deadly Spore | Deadly Spore | Baron Rivendare Common Late Game Build for Poisons: Golden Selfless Hero | SI:Sefin | SI:Sefin | Maexxna with Reborn | Maexxna with Reborn | Khadgar | Amalgadon with divine shield and poison
For more of Mewwy’s Battlegrounds content, follow on Twitch, Twitter, or join our discord!
A common problem that struggling players have is figuring out for what cards they should be looking. One of my tips on how to improve in Battlegrounds is knowing what minions you should be searching for so you know how to spend your gold. But before you can do that, you have to know the optimal builds that can win you the game. Here are the optimal end game builds as of Battlegrounds patch 22.0. The article you are reading now is part of our Compositions series for Battlegrounds. Find our guides to all other compositions here.
Menagerie in Battlegrounds is a unique archetype as it covers basically every build with more than one minion type. There are various ways to build it while simultaneously utilizing the same few tools in different combinations. The outline below will be broad, but it should help you understand how to utilize and play the Menagerie Warband whenever you find yourself with one.
The other off-tribe Warbands we cover in this guide include Poison, Divine Shields, and the Taunt build.
Note: Amalgadon is the best minion in the game because it can scale high, get divine shield, and poison. But do be careful with it’s battlecry, if you fail, it can set you back really hard. It’s only consistent if Mechs and Murlocs are in the lobby.
Find the updated Warbands of Patch 22.0 in our full catalog of Composition articles here.
When do you commit to a Menagerie Build?
The most common situation I pursue a Menagerie Build is when I find a Brann Bronzebeard or Lightfang Enforcer in Bob’s Tavern or as discover from a tavern-four triple up. However, it’s important not to always play for Menagerie whenever either of these pops up—your Warband’s tribes matter. If you, for example, have a board of murlocs, it may make more sense to follow a different path instead. Another great minion to combine or play alone in a Menagerie team is Mythrax the Unraveler. However, to play Mythrax Menagerie without the other two, you need minions of different tribes that are very strong on their own.
The importance of the available tribes for Menagerie
The available tribes in Battlegrounds matter a lot for the strength of your Menagerie Warband. For example, Pirates and Demons don’t scale well with your Menagerie Warband due to their lack of a specific effect like Poison, Cleave, or Divine Shield. On the other hand, The Mechs Tribe stands out as one of the strongest since it has access to both Cleave and Divine Shield.
However, if you find yourself with the Lightfang Enforcer build, you can’t be too picky about which tribes you pick up. Sometimes finding additional tribes matters more than which units of the tribe they are since Lightfang Enforcer doesn’t save up buffs from tribes you don’t have.
One of the most difficult aspects of learning to maximize Menagerie is balancing the available minions now and the ones you want in an ideal world. For example, a Cave Hydra is insane in a menagerie Warband, but if it takes you four more turns to find one, is it better than scaling your Kindly Grandmother now? That balance is a constant struggle and something that gets easier the more you try it, but there isn’t a definitive answer for it just yet.
The strengths and weaknesses of Menagerie
One strength of the Menagerie Warband is its ability to scale faster and more consistently than almost any single tribe in Battlegrounds. Another is its flexibility since you can include almost any minion in your Warband to make it work. The final benefit you shouldn’t forget is just how well Amalgadon functions in a Menagerie composition. Finding one or more Amalgadon’s significantly improves your chances of winning your lobby, as it gets benefits from every single buffing effect.
However, there are also downsides. A major one is that the tavern five minion pool is incredibly diluted currently. The diluting makes it much tougher to consistently find the composition dictators, Brann Bronzebeard, Lightfang Enforcer, and Mythrax the Unraveler to get started with your Menagerie team. However, one solution is to find Faceless Taverngoers since it allows you to triple your scaling enablers much more often.
Another weakness of Menagerie is that you lose the benefit of Taunt since you have to Taunt all your minions with Defender of Argus to maximize the benefit of Strongshell Scavenger. The main danger of not utilizing Taunt to your advantage is that Cleave attacks are much more dangerous for your Warband.
How should I assemble my Menagerie Warband?
Starting your Menagerie Warband:
Pick 2 out of the three between Brann Bronzebeard, Mythrax the Unraveler, and Lightfang Enforcer. If you choose Brann, keep one space empty for battlecries. Then get four or five different tribe minions.
A common late-game build for a Menagerie Warband:
Amalgadon | Brann Bronzebeard | four different tribe minions with all of them taunted
OR
Amalgadon | Mythrax the Unraveler | Brann Bronzebeard or Lightfang Enforcer | three or four different tribe minions
What does the ideal Menagerie Team look like?
Amalgadon | Amalgadon | Foe Reaper or Cave Hydra | Bronze Warden or Crackling Cyclone | Any other tribe minion | Brann Bronzebeard or Lightfang Enforcer.
When should you commit to a Poison Warband?
The most common situation where you end up with a “poison” Warband is in situations where you lack the ability to fight against your opponent’s big stat board. Your best chance to fight against them is by bringing in SI:Sefin, Maexxna, and Deadly Spore to dismantle their composition. In most situations, you may lose 1-on-1 to their minions, but with the power of Selfless Hero and Reanimating Rattler, poison is as strong as ever. When you have a Maexxna with Reborn, playing a Khadgar creates that 1 on 1 situation more into your favor by creating extra copies.
While Poison is certainly a less conventional Warband, it’s surprisingly strong if you pivot to it in the right situations. Many of the strongest compositions in Battlegrounds like Dragons, Elementals, Demons, Murlocs, Pirates, and the Bird Beast composition rely on pure stats to succeed, against which we do particularly well.
However, that strength comes at the cost of losing to a lot of different units and effects. For example, Unstable Ghoul disrupts most of our game plan, reducing our chances of winning drastically. Another example is the effect of Cleave. Cleave often takes out multiple of our units in one attack, causing you to lose the round.
Starting your Poison Warband:
Selfless Hero | SI:Sefin | SI:Sefin | Maexxna | Deadly Spore | Deadly Spore | Baron Rivendare
Common Late Game Build for Poisons:
Golden Selfless Hero | SI:Sefin | SI:Sefin | Maexxna with Reborn | Maexxna with Reborn | Khadgar | Amalgadon with divine shield and poison
For more of Mewwy’s Battlegrounds content, follow on Twitch, Twitter, or join our discord!
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